Flight Simulation Game

It just got to the point where the programs on the TV in the evening where deadly boring. You can only jog so much without losing your sanity and I needed some sort of diversion from the pressures at work; an escape of some sort, or excitement that did not involve huge expenditures of money or a huge investment of my time.

That was when my son suggested I try some of his games attached to his computer. Shooting the characters over different terrains was not my thing. Then I went online and looked around and found what I had been looking for.

I came across Flight Simulation games. I had messed around with one of these games about ten years ago and had good fun with it back then, but boy have things moved on since then. There was an accurate terrain, to fly over (or into), a big selection of aircraft, (in the old days I had a choice of three) planetary alignment and detailed features such as car headlights etc. It makes a big change to be able to be involved with a program and not feel you are too slow or not quick enough on the uptake to know the little tricks required to get you to the next ‘level’.

One thing I did not take into account was the family involvement. We ended up having ‘family competitions’ with typical ‘bendy’ family rules and a good time was had for us as a group and as individuals.

The layout of the instruments impressed my wife and she now has a pretty good idea of how things have been when we have taken trips abroad. The cloud presence is also realistic and of course the thrill of flying over well known landmarks or even your own house is awesome.

Of course the big thrill is to take from a particular airport and fly off to a new destination, there are hundreds of airports to choose from in these games. There are no restrictions to types of aircraft. Jet, propeller, old, new, helicopters and just about anything you could wish for. Shame I could not play with this in the office.

The real thing about it is the escape into a world of adventure right in your own house at minimal cost and time investment. The World of Flight Simulation has opened new doors for me and decreased my stress levels I hope it could do the same for you. If your circumstances were similar to mine.

How Simulated Forex Trading Can Improve Your Trading

Have you wondered how you can get better at trading faster? I think that simulated forex trading is one of the best methods and I will use a sports analogy to explain why. Even if you did not play sports, there is probably something you did or didn’t do in your life that relates to the brief story I will tell.

One of the most important things in improving in anything is gaining confidence, in particular gaining confidence under fire. Many of the people who read this website know that I grew up playing sports. When I was born, my dad was a coach and he loved basketball. I grew to love the sport as well and began playing at a very young age.

What does this have to do with Forex trading? Well, on the first day of summer and older friend and graduating senior stopped by my house where I was practicing and in 30 minutes showed me the fundamentals of a good jump shot. At that point I had been wondering how to shoot and what to practice all summer and how. The 30 minutes he spent with me, changed my life in terms of basketball. I began to shoot jump shots everyday and recorded them in a spiral notebook. I shot 1000 jump shots 6 days a week during the summer and more on Sunday when my mom let me.

I figured my friends may have shot a total of 200 practice shots in the summer. Most kids don’t really spend their time practicing a sport. But maybe, there was one player that might have spent enough time on the court to shoot 1000 shots for the summer. I was shooting 1000 plus 500 free throws 6 days a week, 6 times more than he was.

With about 3 months of summer that was about 10 weeks or 60 days or 60,000 shots. I was taking more practice shots in one summer than some high school players took during a whole career of games and practice. This practice put me much further ahead in terms of “practice years” of the other players and I ended up leading the league part of the next season in per game scoring average.

You can do the same thing with Forex. There are simulated Forex trading programs that you can purchase for a small amount of money, load in real data, and practice your technique.

If you are looking for a way to improve your trading, try a Forex trading simulator. I think you will see yourself gaining confidence and improving your bottom line if you do.

The History Of Flight Simulator Games

Flight simulators are virtual tools that are designed to teach the user how to fly an aircraft without the risk. When you are learning how to fly professionally or for fun, you cannot buckle yourself into a 747 and expect to catch on in a matter of minutes. Flying an aircraft is not like riding a bike; one small mistake can have serious consequences. This is why flight simulator games were created to help teach training pilots how to fly. Learn about the history of flight simulation and see just how much it has advanced over the years.

The first known arcade game to use flight simulation was Jet Rocket. This simulator was released by Sega in 1970 and was designed as a form of entertainment and not training. The game featured a cockpit complete with all of the controls and a basic and stationary landscaping scene on the screen. Players could shoot missiles and explode targets before their eyes.

The advancement of these types of games brought the release of Jet Rocket making way for a whole genre of combat simulator games. The next popular game to hit the arcades was Interceptor made by Taito in 1975. This first-person shooter took flight simulation to a new level and used a joystick so the player could aim at enemy aircraft and disintegrate them in mid-air.

It was not until the 1980s that flight simulator games were made for personal computers. They have remained very popular on personal computers to this day. The first PC game to hit the market was subLOGIC. The subLOGIC game, created by Bruce Artwick, has basic graphics, real world scenery, and a mock control panel. The creator made several different versions of subLOGIC for Mac computers and later for IBM compatible computers. The IBM compatible versions were licensed under Microsoft as Flight Simulator 1.00. The company later released 2.0 and 3.0 versions with more aircraft options and better graphics.

After PC games, came more advanced games for playing consoles in the home. Sega released a flight simulator game in 1987 that was titled After Burner. This combat game used a joystick and was widely popular on the Genesis and later the PlayStation. Super Nintendo also released a game called Pilotwings. This game helped the player earn their pilot license by completing flight lessons that were built into the game.

These types of games may have started out slow but they have graduated into a huge market. They are designed to entertain you and teach you what it feels like to control an actual aircraft. New simulator games have advanced so much that you will really feel like you are controlling a plane. If you choose the right game, you can use controls that are found in actual cockpits and select the weather and time of day you want to fly. You can even fly over your house and see it with satellite technology. The world of flight games will continue to grow.